descriptionLagging-behind, but fairly light-weighted Minecraft client
ownerunknown
last changeMon, 24 Sep 2012 21:12:26 +0200
changes
Mon, 24 Sep 2012 21:12:26 +0200 Thibaut Girka Refactor default tip
Mon, 24 Sep 2012 19:29:22 +0200 Thibaut Girka Change WorldRenderer.renderer's behaviour to bypass PyOpenGL's slowness. Various optimizations.
Mon, 24 Sep 2012 17:54:06 +0200 Thibaut Girka Check borders for useless faces
Mon, 24 Sep 2012 15:47:41 +0200 Thibaut Girka Switch to VBO
Mon, 24 Sep 2012 15:30:31 +0200 Thibaut Girka Switch to interleaved arrays
Mon, 24 Sep 2012 13:17:54 +0200 Thibaut Girka Change block type's structure and add the “slab” block type.
Wed, 06 Jul 2011 16:20:44 +0200 Thibaut Girka Oops. 16 * 16 * 16 > 255
Wed, 06 Jul 2011 12:05:58 +0200 Thibaut Girka Fix Respawn.send
Wed, 06 Jul 2011 12:04:33 +0200 Thibaut Girka Simplify octree code and optimize a bit
Sun, 05 Jun 2011 21:43:40 +0200 Thibaut Girka Fix collision, much better, now
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Mon, 24 Sep 2012 21:12:26 +0200 a78358a07553 default
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